Pathfinder City Outside of Time
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Frozen in Time!
With the discovery that Runelord Alaznist has tampered with the past and set into motion devastating transformations of the timeline, the heroes must embark upon a truly dangerous and desperate gambit. Since historical texts and their own memories have been altered, the lore hidden within a time-trapped city may hold the only clues as to which events of the ancient past Alaznist has targeted. If the heroes can isolate these events, they may have a chance to correct them, but before they can even reach this repository of lore, they must brave a shadowy god's realm and find a way to enter a city that has been cut off from time itself!
This volume of Pathfinder Adventure Path continues the Return of the Runelords Adventure Path and includes:
- "The City Outside of Time," a Pathfinder adventure for 14th-level characters, by Amanda Hamon Kunz.
- Rules and backgrounds for several powerful magic artifacts from ancient Thassilon, by Mikko Kallio.
- An examination of the sadistic and shadowy pantheon of kyton demagogues, by Gregory Hanigan.
- A bestiary of monsters, including the time-racked undead spirits known as chronogeists, the frozen libitinarii kytons, planar dragons from Abaddon and Nirvana, and the powerful kyton demagogue Inkariax, by John Compton and Amanda Hamon Kunz.